When students were asked what they learned in this unit that will stay with them, many responded they felt better equipped to handle difficult interactions in the real world.
Game role supported Identity shift from Student to Teacher:
Several students felt that this game was the first time they felt like they saw themselves as a teacher, rather than a student.
One student shared:
“This was a significant shift out of not being a student anymore, you know? We are in the professional world now, and we need to see ourselves as teachers. This game was like a shift into ‘the real life’, and other people can relate to that struggle.”
“I just want to say that I definitely give a lot of points for relevance, because a lot of these situations were like things that I’ve already experienced. I was immediately able relate to some of these situations.”
“I don’t think if we played this last semester or last year, any one of us would have taken it as seriously, but now we know, this is for real.”
But university officials say that doesn’t mean teacher training can’t be fun. The Mary Lou Fulton Teachers College Center for Games and Impact has developed a series of educational computer games for education students that are said to be the first of their kind in the nation..."